Show HN: A free lever-based puzzle game https://ift.tt/xIrtzPA
Show HN: A free lever-based puzzle game I made Lever Labyrinth for a final project in my uni's game engine development class and recentl...
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Show HN: A free lever-based puzzle game I made Lever Labyrinth for a final project in my uni's game engine development class and recentl...
Show HN: A gallery of browser-based PDF imposition and printing templates https://ift.tt/BR6NeAQ July 19, 2026 at 11:16PM
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Show HN: Peek-CLI: Let Claude Code iterate on front end designs https://ift.tt/Zo3ba04 July 19, 2026 at 12:32AM
Show HN: SDF Pelicans on Bicycle https://ift.tt/2x8iTtk July 19, 2026 at 12:47AM
Show HN: Get alerts for good seats at 70mm IMAX showings of The Odyssey https://imaxxing.io/ July 18, 2026 at 11:36PM
Show HN: Tarit – a hypervisor which is 2x faster than firecracker https://ift.tt/TBvy5Y6 July 15, 2026 at 11:38PM
Show HN: Lific: Issue trackers should be simple, right? I built Lific because I direct AI coding agents on largish projects and needed somew...
Show HN: Rudo - A small, elegant dock for Wayland https://ift.tt/jY8kqXl July 17, 2026 at 01:12AM
Show HN: Be the ChatBOT I made this experimental art project/game that's an LLM chat assistant, but where you're the AI. I wanted ...
Show HN: Tree, truth, druid, dryad, and tar share one Proto-Indo-European root https://ift.tt/WKjlsHa July 16, 2026 at 11:11PM